Stunts are a thing you do during combat to make things more interesting and deal with terrain or corner-case instances.

You define a Stunt as a quick action (like Loquacious Multisyllabic Casting) and attach it to the environment (an object, a space, etc). The Stunt can then be executed like a Flexible Attack on a roll of (16-Escalation) or higher. A stunt will generally produce one of the following effects (though additional effects will still be considered):

  1. Maximize damage on an attack
  2. Add one Background to a single attack roll or one defense against the next attack
  3. Create a (save ends) condition – can be mechanical (Dazed, Weakened) or strictly narrative

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Zane: Age of Enlightenment RyvenCedrylle